CarsonHopper
I build engines, emulators and the tools around them, mostly in modern C++, and write down how I do it.
Projects
- 01
Axiom
In developmentA universal modding framework: one mod runs across unrelated games without being recompiled, and anyone can add support for a new game without touching the core.
C++23WASMModding
Style guides
How I write each language, readable on the web, by AI agents, or as a PDF, with a starter template for each.