CarsonHopper

I build engines, emulators and the tools around them, mostly in modern C++, and write down how I do it.

Projects

  1. 01

    Axiom

    In development

    A universal modding framework: one mod runs across unrelated games without being recompiled, and anyone can add support for a new game without touching the core.

    C++23WASMModding

Style guides

How I write each language, readable on the web, by AI agents, or as a PDF, with a starter template for each.

All guides ↗